I’m still mega-busy, so brief production notes today.
(And if you’re wondering why, I purchased a house. I got a steep discount due to the fact that the previous owner had smoked in it for 20+ years. Figured some cleaning, some painting, new carpets, shouldn’t take THAT long. But everything is a bit longer than I thought, and more importantly – new things I didn’t anticipate keep cropping up. DAMN YOU, PLANNING FALLACY! /shakes fist So this project has kinda taken over my entire life.)
Things I Thought Were Annoying: Having to re-record every single line with the name “Lachlan” in it in the first episode, because I found out I had mispronounced it a few days before it went live, and then having to splice them all in. /grumble
Things I Found Out Are ACTUALLY Annoying: Having to re-record the entire friggin’ second episosde because when I was done recording it the first time I clicked “Save” and my computer thought it would rather hard-crash than save. /killmenow
Things I Was Surprised By: When trying to make the water sound-effects go from above-surface to below-surface I wasn’t sure what to do and started playing around with the effects options. Almost the first thing I tried worked (literally – it was the second thing I tried). An extremely simple low-pass filter gives you that trademark Murky Underwater sound. Which immediately made me suspicious. Maybe being underwater sounds like that *because*it’s an easy effect to do, so it’s used a lot, and we associate that sound with being underwater. Does being underwater actually sound like that IRL? Now I have to go a swimming pool and test. It’s entirely possible that water acts as a great low-pass filter IRL, but I got my suspicious-eyes on you, Hollywood!
:D
What did the pool research raise to the surface?