Actions and Consequences
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No notes today, I seem to keep running out of time, which I realize is my own fault. /sigh
SFX: window taps, lab (Starship Medical track), 1940’s Office, cave wind, city at night, jury room fan, strong gust, chisel tap
Music:
Intro/Outro – Handlebars, by Flobots
Prison – Her Smoke Rose Up Forever, by Surfacing
When I used the Reeves Superman scream in the previous episode, it was very much because I remember it as being the most epic scream ever. When I heard it in the podcast, something felt a bit off about it, but I figured that was just me, and it was fine. But then someone commented with the same concern, and it drew my attention back to it. While it worked perfectly in the movie, it just doesn’t quite fit with what I’m doing, and I didn’t want to admit that. I flinched away rather than face the disappointment of not being able to use it. I regret my earlier weakness, and I’ve now updated that episode to have a different scream, one which I hope works a bit better.
SFX: wood creak, lab (Starship Medical track), cave wind, city at night 1 + city at night 2
Music:
Intro/Outro – Handlebars, by Flobots
Prison – Her Smoke Rose Up Forever, by Surfacing
Dust to Dust
Rationality: From AI to Zombies – The Podcast
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Here’s the link for Rationality: From AI to Zombies, the podcast
Listeners of SF podcasts may recognize Bill Parker, who is voiced by Scott Andrews of Beneath Ceaseless Skies! :) Scott is a great guy, and I recommend Beneath Ceaseless Skies if you’re into Fantasy short fiction, or podcasts of the same.
As for this episode – oh man, sooooooo many hours to put together! It’s been a long time since I spent this many hours on an episode, but I really enjoyed it, and I think it turned out very well. Maybe I’ve been doing this too long, but most episodes feel almost routine these days. Having a big show-piece episode like this was really fun, even if I don’t have the time/energy to do one like it every episode. I knew I wanted something really flashy for the World Record Duststorm (real event, check out Alexander Wales’s notes at the bottom of the text version), and this did that for me. :)
I was hemming and hawing about the music right up to the final days, and I’m glad I delayed as long as I did. I don’t think any of my earlier ideas would have worked out quite as well as what I ended up using, which I only discovered fairly recently.
SFX: whooshes, waves, seagull, crash 1, ship horn, metal creaking 1, thud, metal creaking 2, car crashes, storm coming, storm here!
Music:
Intro/Outro – Handlebars, by Flobots
Luthor Manor – Boccherini’s Minuetto, Mozart’s Eine Kleine Nachtmusik,
Smallville – Over You, by Last Call Romance
Dust Storm – Schism, by Metamorphestra (see their Kickstarter!)